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SIMPLE PROJECT: ~3 HRS

A simple object study and style exploration. Model, UV unwrapping, and render was done in Blender. Texture was made in Clip Studio Paint.

  • BLENDER CLIP STUDIO PAINT
  • ▲152
  • 256 x 128
  • 64 x 64
COMPLEX PROJECT: ~54 HRS

The player character for Grimstone Valley, a third-person action combat game. Model, rig, UV unwrapping, and animation was done in Blender. Texture was made in Substance 3D Painter. Not included in the time estimate, but in Unity I also handled importing and integrating the character animations, set up dynamic hair and cape physics, and created a custom-lit cel-shader.

  • BLENDER SUBSTANCE 3D PAINTER UNITY
  • ▲5111 🦴96
  • 2048 x 2048 CLICK TO ENLARGE