SIMPLE PROJECT: ~3 HRS
A simple object study and style exploration. Model, UV unwrapping, and render was done in Blender. Texture was made in Clip Studio Paint.
COMPLEX PROJECT: ~54 HRS
The player character for Grimstone Valley, a third-person action combat game. Model, rig, UV unwrapping, and animation was done in Blender. Texture was made in Substance 3D Painter. Not included in the time estimate, but in Unity I also handled importing and integrating the character animations, set up dynamic hair and cape physics, and created a custom-lit cel-shader.
- BLENDER SUBSTANCE 3D PAINTER UNITY
- ▲5111 🦴96